Back to ArmoryBow • ranged
Bow
High mobility ranged weapon using Charging Sidesteps to sustain continuous maximum-charge elemental barrages.
Difficulty
4 / 5
Mobility
5 / 5
Guard
No
Style
dps
Traits
- High Mobility
- Elemental Scaling
- Homing Tracer
- Stamina Intensive
Pros
- Highest continuous DPS ceiling in endgame
- Wilds adds Homing Arrows for precision targeting
- Agile dodging
Cons
- Heavy stamina skill dependency (Constitution/Surge)
- Ranged defense penalty makes you fragile
Wilds Specific Mechanics
- Tracer Arrow tagging
- Focus Shot: Piercing Rain on clustered wounds
Core Combos
Power Shot Combo
- Fire Arrow
- Charge Shot
- Power Shot
Power Volley
- Charge Shot
- Charging Sidestep
- Power Shot
- Power Volley
Thousand Dragons
- Jump Shot
- Arc Shot
- Power Shot
- Thousand Dragons
Focus Fire: Hailstorm
- Ready Tracer Arrow
- Charging Sidestep
- Power Volley
- Focus Fire: Hailstorm
Dragon Piercer
- Arc Shot
- Flying Swallow Shot
- Charging Sidestep
- Dragon Piercer
Recommended Builds
early
HR 9-35 Starter
Weapon: Prominence Bow I
- Head: G. Ebony Helm β
- Chest: G. Doshaguma Mail β
- Arms: G. Rathalos Vambraces β
- Waist: G. Ebony Coil β
- Legs: G. Rathalos Greaves α
Charm: Surge Charm I
Critical Boost 3Burst 3Constitution 2Weakness Exploit 2Stamina Surge 1
mid
HR 35-41 Mid-Game
Weapon: Entbehrung I
- Head: Gore Helm β
- Chest: Arkvulcan Mail β
- Arms: G. Arkveld Vambraces β
- Waist: Gore Coil β
- Legs: Gore Greaves β
Charm: Counterattack Charm II
Jewels: Sane Jewel I x2, Flayer III, Mighty II
Critical Element 3Weakness Exploit 3Antivirus 3Special Ammo Boost 2Burst 2Adrenaline Rush 2
endgame
HR Endgame BiS
Weapon: Angelbein (Artian)
- Head: Numinous Crown β
- Chest: Numinous Shroud β
- Arms: G. Arkveld Vambraces β
- Waist: Gore Coil β
- Legs: Gore Greaves β
Charm: Exploiter Charm II
Jewels: Spread III, Critical III, Bandolier III
Weakness Exploit 5Constitution 5Critical Boost 3Antivirus 3Tetrad Shot 3Gore Magala Tyranny 3Zoh Shia Pulse 2
Weapon Tree
- Bone Bow I
- Prominence Bow I(fire/blast lineage)